King of Kings (30) - Win 10 King of the Hill games. Istari Power (5) - Purchase first player power. In Need of a Lesson (0) - Lose 10 Multiplayer matches in a row. Good Practice (5) - Win 1 Single Player Skirmish game. Try a tutorial (0) - Lose to someone ranked 20 places below you.Ĭapture and Hold (15) - Win 1 Capture and Hold game.Ĭapture them all (30) - Win 10 Capture and Hold games.Įntrepreneur of Middle-earth (30) - Win 10 Resource Race games. The Hobbit and the Troll (50) - Win a game against someone 20 places higher than you. The Dragons of Withered Heath (15) - Complete Evil Withered Heath with all bonus objectives. Servant of the Shadow (80) - Complete Evil Campaign without a Hero dying. Servant of the Secret Fire (80) - Complete Good Campaign without a Hero dying. Hopefully fewer still end up excluded from gaming’s biggest platforms.Cover the Lands in Darkness (25) - Complete Evil Campaign.Ĭaptains of the West (25) - Complete Good Campaign. Few video games have been able to match its sense of fantastical scale. EA’s beloved RTS truly is the greatest strategy game based on Tolkien’s work. But Battle for Middle-earth’s desertion hits hardest. War of the Ring, a 2003 Warcraft-style RTS that never quite found the same level of success, is similarly unavailable to legally purchase. Somewhat amazingly, this isn’t the only Lord of the Rings strategy game that’s been left behind. The game will inevitably shuffle out of the vision of strategy enthusiasts, as they become oblivious to its existence and blind to what they’re missing. How are new players who didn’t pick up the game at release to discover its existence? Trawl the depths of Reddit read stories bemoaning its online unavailability? Not likely. A game’s legacy is all but set when it leaves the shiny search results of official storefronts. You don’t have to look too hard online to find less-than-legitimate ways of downloading Battle for Middle-earth. It hit a scale of warfare that might appear a little clumsy and narrow in comparison to the Total War: Warhammer 3s of the world today, but which seemed befitting of its source material at the time. The sequel only took things further, introducing dwarves, elves, and goblins as playable factions, as well as chaotically massive eight-player multiplayer skirmishes. Its first level plays more like a real-time tactics game as you lead the Fellowship through the Mines of Moria, coordinating each character’s special abilities to defeat goblins, trolls and eventually the mine’s resident Balrog. Each feels mighty, but also lets the game drift outside traditional RTS territory. Gandalf, Frodo, Aragorn, and the rest of the Fellowship appear as powerful hero units, alongside their dark counterparts – Saruman, the Balrog, Lurtz, and more. Hints of Age of Mythology shine through in its character-focused campaigns Split between the Free Peoples and the Forces of Darkness, they follow the plot of the novels before carving an alternate history of Middle-earth, as you conquer the lands of Men with orcs and Uruk-Hai after besting Theoden at the Battle of Helm’s Deep. Hints of Age of Mythology shine through in its character-focused campaigns. Eventually, you’ll have to muster a strong enough offensive to deliver the killing blow, decimating your opponent and burning their encampment to the ground. Each unit can be upgraded with stat-boosting buffs, and bonus objectives completed for additional advantages. You’ll build a small settlement to generate resources, construct military buildings to recruit offensive units, and grab outposts as you inch towards the enemy on the opposite side of the map. With four factions to choose from – Rohan, Gondor, Isengard, and Mordor – each kitted out with distinct battalions of infantry, cavalry, ranged and hero units, this is an RTS that brilliantly recreates the cinematic bombast of the beloved film trilogy.Īll the usual RTS tropes of the time are there. The epic-tier strategy of Battle for Middle-earth hadn’t been seen in any Lord of the Rings game before and certainly hasn’t been replicated since.
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